import { _decorator, Component, Label, Node, tween, Vec3 } from "cc";
import { gameConfig } from "../data/gameConfig";
import { loadPool } from "../res/loadPool";
const { ccclass, property } = _decorator;

@ccclass("levelCatTs")
export class levelCatTs extends Component {
  @property(Label) level: Label = null;

  protected onEnable(): void {
    this.level.string = "LEVEL " + gameConfig.nowLevel;
  }
}
